File:Kuang Sakura set.jpg
Kuang_Sakura_set.jpg (794 × 445 pixels, file size: 111 KB, MIME type: image/jpeg)
WIP WIP WIP
"Double entire team's damage, heal every end of turn, and is universal enough to be put on any team" (however, requirements!!: Sakura Set effect 3 "max RP+2" from Strength Challenge. Recovery skills from Kuang SS1. Need to devise Formation and Party Skills to reduce damage to 0.) "Without the knowledge of what that environment means, her effectiveness is probably only S"
Hollow stream triggers overheal. Next turn, use Dark Shower or Heal on yourself to activate the Overheal effect. Depending on the composition, you can either recover HP with a Dark Shower or use Heal on yourself to keep your HP above full and activate the Overheal effect. In order to use heal on yourself, the more RP you have, the better, so the Sakura equipment set effect "max RP+2" is effective (RP = Revovery Points needed for healing).
This is the base of the assets needed for overheal tactics in the form of The next step is to watch the enemy's attack status and change the jewels, party skills and formation so as to reduce the damage to zero. Last time, both ATK/MATK attack statuses were high, so we could reduce the damage of one of them to 0, but one of them was damaged and couldn't maintain the overheal effect
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current | 17:16, 13 September 2022 | ![]() | 794 × 445 (111 KB) | MarcoIMarco (talk | contribs) |
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