Module:Layer/Detroit SS
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local layerdata = {
head = "Detroit ss.png",
prof = "[義勇軍を率いて]デトロイト.png",
titlezh = "率領義勇軍",
titlejp = "義勇軍を率いて",
rarity ="SS",
l_type ="防禦",
release="Gacha",
rel_typ="",
rel_yy =2021,
rel_mm =2,
rel_ww =2,
fac_atk ="155.92",--这部分数据不要加百分号
fac_def ="167.95",
fac_hit ="167.91",
fac_spd ="164.86",
fac_int ="131.94",
fac_res ="167.95",
fac_hel ="154.96",
fac_luc ="150.97",
res_sls =20,--这里也不要加百分号
res_imp =40,
res_prc =-40,--如果元素抗性不为0的话手动添加res_fire/water/wind/light/dark
ext_atk =10,
ext_def =0,
ext_hit =0,
ext_spd =40,
ext_int =0,
ext_res =-40,
ext_hel =0,
ext_luc =-20,
skill1 ="スナップショット",
skill2 ="しっぺ返し",
skill3 ="粉砕ストラクチャー",
ability1 ="ブーストSP【Ⅱ】",
ability2 ="ハウルアタック改【大】",
ability3 ="ダメージカット【大】",
spe_namezh ="醉漢K.O.",--以下大招部分可直接删除不写
spe_namejp ="ドランカーK.O.",
spe_textzh ="用物理(衝)攻擊單一敵人,<br/>在2回合中提升(大)敵方對自己的仇恨,提升(大)衝屬性抗性。",
spe_textjp ="敵単体に物理(衝)で攻撃し、<br/>2ターンの間、自身に対する敵視を上昇(大)させ、衝属性耐性を上昇(大)させる",
spe_range ="遠距離",
spe_target ="單體",
spe_power ="A",
spe_element="衝(物理)",
spe_factor ="50",
spe_extra ="耐性提升效果量為?%/?%/7%/20%/30%",
}
return layerdata