Base

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Base Characters are the characters themselves. They possess "base stats." Base stats are the universal stats that are used when applying Layers. There is essentially one base for every identity, so this results in unique Layers will multiple versions even with the same character. Base stats can be improved by completing quests of relative difficulty and dispatch missions. Please note that based on the current stats, they will not be improved if a quest is not difficult enough.

Base stats can be strengthened through quests of appropriate difficulty and dispatch missions.

[Stats that can be increased]

  • HP
  • ATK
  • DEF
  • MATK
  • MDEF
  • HIT
  • SPD
  • RCV
  • LUK

All stats apart from HP have upper limits and differ based on Layer. Additionally, the HP upper limit is set by the quest difficulty.

See Also