The Course of Justice

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The Course of Justice is a Treasure event that features [Hero of Justice] Leipzig as the event reward.

Event Period

  • Duration: 1/17 5:00AM ~ 1/26 11:59PM(UTC)
  • 2nd Half: 1/22 5:00AM onwards
  • Trading duration: 1/17 5:00AM ~ 2/2 11:59PM(UTC)

Gacha

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SS - 3%

S - 17%

  • 5% - [Feel Free to Disagree] Shimoamazu (Chance is 10% instead on every 10th 10-pull)
  • 12% - Off-banner non-Limited S
    • 9000 medals - Exchange on-banner S on Gacha Medal Exchange shop

A - 80%

Rewards

The Course of Justice 1.png The Course of Justice 2.png

Party Skill

Sticking to What's Right.jpg

Story

The Course of Justice Banner.png
T-1 Fictitious Hero
T-2 Public Relations Department Mishaps
T-3 Irreconcilable Ideals
T-4 The Enemy of the Enemy
T-5 Begin Tracking
T-6 The Hero's Identity
T-7 Lone Struggle
T-8 Her Tactics
T-9 Vanishing Dream
T-10 The Side of Justice

Drop Bonus

The Course of Justice 3.png The Course of Justice 4.png

Drop Multiplier Layers
10%
Leipzig (Military's Loyal Dog) icon.png [Military's Loyal Dog] Leipzig
Shimoamazu (Ooe Sorceress) icon.png [Ooe Sorceress] Shimoamazu
Shimoamazu (Calm Caretaker) icon.png [Calm Caretaker] Shimoamazu
Karlsruhe (PR Strategist) icon.png [PR Strategist] Karlsruhe
Karlsruhe (Smiling Schemer) icon.png [Smiling Schemer] Karlsruhe
Tombstone (Outlaw Girl) icon.png [Outlaw Girl] Tombstone
20%
Leipzig (Hero of Justice) icon.png [Hero of Justice] Leipzig
Shimoamazu (Feel Free to Disagree) icon.png [Feel Free to Disagree] Shimoamazu
30%
Leipzig (Justice to Be Served) icon.png [Justice to Be Served] Leipzig
Karlsruhe (Judgment of Justice) icon.png [Judgment of Justice] Karlsruhe
  • Common drop bonus percentages stack additively.
  • At least 1 event character is required for Superhero Belt drops. Without at least one event character in the team, the odds of Superhero Belt dropping is 0%.

Growth Bonuses

During the event period, event layers stated above will have increased growth.

  • Event quest clears: Stat growth gain doubled, Skill proficiency rate tripled, +350 to HP growth limit above the event cap on stages 2-4 and 2-5.
  • Main quests clears: Stat growth gain and skill proficiency rate doubled.

Exchange Store

Item Exchanges Price
Mist Jewels x200 10 4 Superhero Belt
Gacha Ticket x5 10 2 Superhero Belt
[Hero of Justice] Leipzig Gear x150 1 15000 Hero Belt
[Hero of Justice] Leipzig Gear x5 60 500 Hero Belt
[Tomboy Fashionista] Karlsruhe Gear x5 10 100 Hero Belt
Mist Gear x5000 10 3 Superhero Belt
Mist Gear x1000 50 1000 Hero Belt
Noir: Hero 1 20 Superhero Belt
Time Ruler 1 20 Superhero Belt
[SS] Grey Drop x45 45 1000 Hero Belt
[SS] Blue Drop x45 45 1000 Hero Belt
Memorial Fragment x5 12 1000 Hero Belt
Material Protection 5 1000 Hero Belt
[Three] Awakening Scroll of Secrets 5 500 Hero Belt
[Two] Awakening Scroll of Secrets 5 500 Hero Belt
[One] Awakening Scroll of Secrets 5 500 Hero Belt
[A] Weapon Strengthening Material 30 100 Hero Belt
[A] Armor Strengthening Material 30 100 Hero Belt
Fluffy Pancake x5 35 100 Hero Belt
Return Request Form x5 20 100 Hero Belt
Mana Drink x5 30 100 Hero Belt
Gold x10000 10 500 Hero Belt
Gold x100 100 Hero Belt
Gold x10000 1 Superhero Belt
Event potion 200 Hero Belt
Event Potion x50 1 Superhero Belt

Drop Table

All stages drop common and rare treasures. X-2 and X-4 stages give triple amounts for the first three runs each day. Without at least one event character in the team, the odds of Superhero Belt dropping is 0%.

Difficulty Stage Recommended Power HP Growth Limit Drops
Normal
1-1 1900 2000 Gold
1-2 2200 Gold
1-3 2500 2250 Gold
1-4 2800 [A] Armor Strengthening Material, [A] Weapon Strengthening Material, Gold
1-5 3100 2500 [S] Clockgam, [S] Cool Magnum, Gold
2-1 3400 Gold
2-2 3800 2750 Gold
2-3 4200 Gold
2-4 4600 3000 [A] Armor Strengthening Material, [A] Weapon Strengthening Material, Gold
2-5 5000 [S] Clockgam, [S] Cool Magnum, Gold
Hard
1-1 8500 3450 [A] Yellow Drop, Gold
1-2 9000 [A] Black Drop, Gold
1-3 9500 3700 [A] Blue Drop, Gold
1-4 10000 Justice Fragment, [A] Armor Strengthening Material, [A] Weapon Strengthening Material
1-5 11000 3950 [S] Clockgam, [S] Cool Magnum, Justice Fragment
2-1 11500 [A] Orange Drop, Gold
2-2 12500 4200 [A] White Drop, Gold
2-3 13500 [A] Purple Drop, Gold
2-4 14500 4450 Justice Fragment, [A] Armor Strengthening Material, [A] Weapon Strengthening Material
2-5 16000 Justice Fragment, [S] Clockgam, [S] Cool Magnum
Very Hard
1-1 19000 5050 [S] Yellow Drop, Gold
1-2 20000 [S] Black Drop, Gold
1-3 21000 5300 [S] Blue Drop, Gold
1-4 22500 Justice Fragment, [A] Armor Strengthening Material, [A] Weapon Strengthening Material
1-5 24000 5550 [S] Clockgam, [S] Cool Magnum, Justice Fragment
2-1 25000 [S] Orange Drop, Gold
2-2 26500 5800 [S] White Drop, Gold
2-3 28500 [S] Purple Drop, Gold
2-4 30500 6050 Justice Fragment, [S] Armor Strengthening Material, [A] Weapon Strengthening Material
2-5 33500 Justice Fragment, [S] Clockgam, [S] Cool Magnum