Olivi (Veteran Raillord From St. Iris⁉)
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Base
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Olivi
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Japanese
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[セントイリス!?のベテランレイルロオド] オリヴィ
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Release Date
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2022 June 15
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Rarity
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SS
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Type
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Attacker
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Weapon
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Staff
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Growth Preference
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DEF/HIT
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Sprite
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Ohitoyo Railway, Meriken-made general-purpose Raillord, Olivi - at your service! Olivi will be cleaning the trains, inspecting the tracks, everything. Well then, let's go to the Mist Train!
Original Release:
Base Train Knight:
Related Layers
Stats
Layer Multiplier
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ATK
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DEF
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HIT
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SPD
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MATK
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MDEF
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RCV
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LUK
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Level 1
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118.00%
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121.00%
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116.00%
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118.00%
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129.00%
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129.00%
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130.00%
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128.00%
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Level 50
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148.97%
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148.83%
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155.96%
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148.97%
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174.86%
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179.95%
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171.91%
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157.97%
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Level 100
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156.37%
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156.43%/176.43%
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163.96%/175.96%
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156.37%
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186.26%/212.26%
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191.95%/211.95%
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182.91%
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167.17%/183.17%
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Element Resistance
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20%
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40%
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-40%
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0%
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0%
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0%
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0%
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0%
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Skills
Skills
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Skill Name
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SP Cost
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RP Cost
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Power
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Element
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Range
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Effect
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Normal Attack
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-
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-
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E
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Long/Single
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Attacks a single enemy with magical damage (Blow).
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White Luce
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5 (4)
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-
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C
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Long/Single
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Attacks a single enemy with magical damage (Light).
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Shine Impact
(Link Skill)
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8 (6)
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-
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A
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Long/Single
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Attacks a single enemy with magical damage (Light) or magical damage (Blow).
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Link Condition
When Shine Impact is selected, select other Blow Element single-target skills or Light Element included double-element skills total 2+ excluding self on the same turn.
Activated Effect
After this skill activates, attacks all enemies with magical damage (Light) or magical damage (Blow) D-power skill once again.
Effect lasts only for the turn it is used.
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Sunshine Sphere
(Link Skill)
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13 (10)
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-
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S
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Long/Single
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Attacks a single enemy with magical damage (Light) or magical damage (Blow), then refund 3 SP.
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Link Condition
When Sunshine Sphere is selected, select other Blow Element single-target skills or Light Element included double-element skills total 2+ excluding self on the same turn.
Activated Effect
Gain effect "For 1 turn increase MATK by 30% when activating a Link Skill".
This effect is permanent for the rest of the battle.
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Let's Mine Iron!
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S
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Long/All
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Attacks all enemies with magical damage (Blow). [Effect changes with number of charges]
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Train Board Extra Skill
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Cordial Shine
(Link Skill)
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8 (6)
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-
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D
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Long/All
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Attacks all enemies with magical damage (Light) or magical damage (Blow).
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Link Condition
When Cordial Shine is selected, select other Blow Element all-target skills or Light Element all-target skills total 2+ excluding self on the same turn.
Activated Effect
Increases MATK by 30%. Also, ignore 50% of the target's MDEF if target is weak to this skill.
Effect lasts only for the turn it is used.
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Let's Mine Iron! Kai
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S
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Long/All
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Replaces Let's Mine Iron!.
Attacks all enemies with magical damage (Blow) or magical damage (Light). If this Special Skill is activated at Charge 4+, increases MATK for 2 turns (Very Major). [Effect changes with number of charges]
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Abilities
Abilities
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Heal Wave [Moderate]
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At the start of the wave, very rare chance to heal self (Moderate).
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Magic Attack [Major]
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When attacking, rarely increases MATK (Major).
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Damage Up [Very Major]
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Increases damage dealt to enemies (Very Major).
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Limit Break Abilities
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Damage Up: Action [IV]
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When number of actions (※excluding Special Skills) in battle is 4 or more, increase damage dealt to enemies is increased by 40%.
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Trigger Special: Action [Unique]
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When number of actions (※excluding Special Skills) in battle is 5 or more, ignore Link Skill conditions and trigger activated effects as stated.
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Train Board Ability Transformation
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Damage & Light Master [Major]
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Increases damage dealt to enemies (Very Major). Also always increases light damage dealt to enemies (Major). Replaces Damage Up [Very Major].
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Magic Master [Olivi]
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When attacking, rarely increases MATK (Major) and also increases MATK when using Shine Impact (Major). Replaces Magic Attack [Major]. ※Effect lasts only 2 turns.
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Damage Up [Extremely Major] & Heal Wave [Moderate]
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Increases damage dealt to enemies (Very Major). At the start of a wave, rare chance to heal self (Moderate). Replaces Heal Wave [Moderate].
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Condition Up: Link Skill [Unique]
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Increase damage dealt by 50% if successful with a Link Skill condition.
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Development Bonuses
Experience Level
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Lv1
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Ability 1 Unlocked
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Lv2
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SPD+5
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Lv4
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MATK+20
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Lv6
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Weapon Mastery+1
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Lv8
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SPD+10
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Lv10
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Ability 1 Unlocked
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Lv14
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Weapon Mastery+1
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Lv18
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MATK+20
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Lv22
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All Stats+10
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Lv26
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SPD+5
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Lv30
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Ability 3 Unlocked
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Lv34
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SPD+5
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Lv38
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MATK+20
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Lv42
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Weapon Mastery+1
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Lv46
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SPD+5
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Lv50
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All Stats+5
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Gear Level
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Lv1
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-
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Lv2
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MATK+5
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Lv3
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SPD+10
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Lv4
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MATK+5
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Lv5
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Weapon Mastery+1
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Lv6
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Trance Gauge+10%
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Lv7
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SPD+10
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Lv8
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MATK+10
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Lv9
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All Stats+5
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Lv10
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Trance Gauge+10%
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Lv10
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Weapon Mastery+1
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Lv12
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SPD+10
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Lv13
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MATK+10
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Lv14
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All Stats+5
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Lv15
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Weapon Mastery+1
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Lv16
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Trance Gauge+10%
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Lv17
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SPD+20
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Lv18
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MATK+20
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Lv19
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All Stats+20
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Lv20
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Trance Gauge+20%
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Memory
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Rank2
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Gear+1000, EX Scenario Unlocked
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Rank3
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Gear+1000, All Stats+5
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Rank4
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Gear+1000, Scenario Unlocked
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Rank5
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Gear+1000, All Stats+5
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Rank6
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Gear+1000, EX Scenario Unlocked
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Rank7
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Gear+1000, All Stats+5
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Rank8
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Gear+1000, Scenario Unlocked
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Rank9
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Gear+1000, All Stats+5
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Rank10
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Gear+2000, Scenario Unlocked
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Gallery