Susukino (Gentle Prison Warden)
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Base
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Susukino
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Japanese
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[ほんわか獄長] ススキノ
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Release Date
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2024 January 12
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Rarity
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SS
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Type
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Attacker
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Weapon
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Whip
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Growth Preference
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ATK/DEF
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Sprite
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Nii-tan Nii-tan! Lookie, lookie, jyaan~! Ah'm wearing the same outfit as Abashiri nee-tan~♪ Eheheh, with respect and fear, call me Susukino da prison warden, okay?
Ah'm gonna imprison you too, Nii-tan~♪
Original Release:
Base Train Knight:
Related Layers
Stats
Layer Multiplier
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ATK
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DEF
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HIT
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SPD
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MATK
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MDEF
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RCV
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LUK
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Level 1
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134%
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127%
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137%
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129%
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127%
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127%
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122%
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129%
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Level 50
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192.94%
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170.86%
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197.94%
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176%
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164.82%
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159.92%
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148.83%
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161.92%
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Level 100
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206.74%
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181.46%
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212.74%
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187.4%
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174.82%
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169.32%
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156.43%
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171.72%
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Element Resistance
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20%
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40%
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-40%
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0%
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0%
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0%
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0%
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0%
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Skills
Skills
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Skill Name
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SP Cost
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RP Cost
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Power
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Element
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Range
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Effect
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Normal Attack
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-
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-
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E
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Short/Single
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Attacks a single enemy with physical damage (Blow).
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High Power Hook
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6 (5)
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-
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D
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Long/All
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Attacks all enemies with physical damage (Blow).
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Ranman Joukei
(Link Skill)
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8 (6)
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-
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D
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Long/All
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Attacks all enemies with physical damage (Blow) or physical damage (Light).
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Link Condition
When Ranman Joukei is selected, select other Blow Element physical attack skills total 2+ excluding self on the same turn.
Activated Effect
Decreases enemies' Light Resistance by 10% for every linked Layer fulfilling the condition.
Effect lasts only for the turn it is used.
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Mujikiko Ranbu
(Link Skill)
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13 (10)
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-
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SS
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Long/All
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Attacks all enemies with physical damage (Blow) or physical damage (Light).
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Link Condition
When Mujikiko Ranbu is selected, select other Blow Element physical attack skills total 2+ excluding self on the same turn.
Activated Effect
Gain buff 'Increases damage dealt to enemies weak to Light Element by 100%'.
Applied buff is permanent for the rest of the battle.
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Corral Process
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SSS
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Long/Single
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Attacks a single enemy with physical damage (Blow). If this Special Skill is activated at Charge 4+, increases ATK (Major) for 1 turn. [Effect changes with number of charges]
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Abilities
Abilities
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Guard Disregard: Light [Unique]
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Ignore 50% of the enemy's DEF when attacking enemies weak to Light Element.
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Weak Boost [Very Major]
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Always increases Weak damage dealt (Major). Also, increases all allies' weak damage dealt (Minor).
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Damage & Burst Damage Up [Extremely Major]
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Increases damage dealt to enemies (Extremely Major) and increases Element Burst damage dealt to enemies (Extremely Major).
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Limit Break Abilities
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Luck Decay [I]
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At the start of a wave, decreases all enemies' LUK (I).
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Power Turn: Action [Unique]
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When the number of actions taken in a battle is 4 or more, at the start of a turn, increases ATK by 20%. ※Effect lasts only 2 turns.
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Development Bonuses
Experience Level
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Lv1
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Ability 1 Unlocked
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Lv2
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SPD+5
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Lv4
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ATK+20
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Lv6
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Weapon Mastery+1
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Lv8
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SPD+10
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Lv10
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Ability 1 Unlocked
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Lv14
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Weapon Mastery+1
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Lv18
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ATK+20
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Lv22
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All Stats+10
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Lv26
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SPD+5
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Lv30
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Ability 3 Unlocked
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Lv34
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SPD+5
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Lv38
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ATK+20
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Lv42
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Weapon Mastery+1
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Lv46
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SPD+5
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Lv50
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All Stats+5
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Gear Level
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Lv1
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-
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Lv2
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ATK+5
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Lv3
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SPD+10
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Lv4
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ATK+5
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Lv5
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Weapon Mastery+1
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Lv6
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Trance Gauge+10%
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Lv7
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SPD+10
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Lv8
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ATK+10
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Lv9
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All Stats+5
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Lv10
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Trance Gauge+10%
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Lv10
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Weapon Mastery+1
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Lv12
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SPD+10
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Lv13
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ATK+10
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Lv14
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All Stats+5
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Lv15
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Weapon Mastery+1
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Lv16
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Trance Gauge+10%
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Lv17
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SPD+20
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Lv18
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ATK+20
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Lv19
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All Stats+20
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Lv20
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Trance Gauge+20%
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Memory
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Rank2
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Gear+1000, EX Scenario Unlocked
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Rank3
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Gear+1000, All Stats+5
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Rank4
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Gear+1000, Scenario Unlocked
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Rank5
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Gear+1000, All Stats+5
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Rank6
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Gear+1000, EX Scenario Unlocked
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Rank7
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Gear+1000, All Stats+5
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Rank8
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Gear+1000, Scenario Unlocked
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Rank9
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Gear+1000, All Stats+5
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Rank10
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Gear+2000, Scenario Unlocked
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Gallery