Menlo Park (Recurring Summer Festival)
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Base
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Menlo Park
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Japanese
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[繰り返される夏祭り] メンローパーク
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Release Date
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2023 August 14
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Rarity
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SS
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Type
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Attacker
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Weapon
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Staff
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Growth Preference
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SPD/MATK
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Sprite
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I am Menlo Park, acting captain of the Summer Festival Task Force. My specialties are magic and zombie-like movements, and my charm points are splicing up my body... Well if it isn't Conductor? Are you on patrol of the summer festival too, Conductor? Actually, so am I~, Since we're both here, why don't we look around together?
Original Release:
Base Train Knight:
Related Layers
Stats
Layer Multiplier
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ATK
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DEF
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HIT
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SPD
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MATK
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MDEF
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RCV
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LUK
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Level 1
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120%
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124%
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119%
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120%
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133%
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133%
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135%
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132%
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Level 50
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156.82%
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155.92%
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170.9%
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170.95%
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201.93%
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176.86%
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160.88%
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166.87%
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Level 100
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165.22%
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164.52%
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180.9%
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181.15%
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216.73%
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188.66%
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171.08%
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177.47%
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Element Resistance
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20%
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40%
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-40%
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0%
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0%
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0%
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0%
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0%
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Skills
Skills
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Skill Name
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SP Cost
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RP Cost
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Power
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Element
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Range
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Effect
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Normal Attack
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-
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-
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E
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Long/Single
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Attacks a single enemy with magical damage (Blow).
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Fire Ball
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4 (3)
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-
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D
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Long/Single
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Attacks a single enemy with magical damage (Fire).
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Lilburn
(Link Skill)
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8 (6)
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-
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A
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Long/Single
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Attacks a single enemy with magical damage (Fire) or magical damage (Water).
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Link Condition
When Lilburn is selected, select other Fire or Water Element included double-element skills total 2+ excluding self on the same turn.
Activated Effect
When this skill is linked, enemies with less than 25% Fire Resistance are granted with a Fire Element stack. Also, gain [Moves First] effect.
Granting Elements do not cause Elemental Burst.
Effect lasts only for the turn it is used.
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Flare Icicle
(Link Skill)
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13 (10)
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-
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SS
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Long/Single
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Attacks a single enemy with magical damage (Fire) or magical damage (Water).
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Link Condition
When Flare Icicle is selected, select other Fire or Water Element included double-element skills total 2+ excluding self on the same turn.
Activated Effect
Increases MATK by 30%, and increases MATK by 30% during Elemental Burst.
Effect lasts only for the turn it is used.
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Mum Flame
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B
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Long/All
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Attacks all enemies with magical damage (Fire) or magical damage (Water). If this Special Skill is activated at Charge 4+, increases MATK during Elemental Burst (Extremely Major) for 1 turn. [Effect changes with number of charges]
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Abilities
Abilities
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Magic & Burst Magic Turn [Major]
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At the start of a turn, rarely increases MATK (Major), also at the start of a turn, rarely increases MATK when dealing Element Burst damage. ※Effect lasts only 2 turns.
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Damage Up: Fire Element [Unique]
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Increases damage dealt to enemies with Fire Element stacks by 30%.
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Damage & Burst Damage Up [Extremely Major]
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Increases damage dealt to enemies (Extremely Major) and increases Element Burst damage dealt to enemies (Extremely Major).
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Limit Break Abilities
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Action Magic [Unique]
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After taking action, increases MATK by 8%. ※Effect lasts this turn only.
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Magic Turn: Action [Unique]
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When number of actions (excluding Special Skills) in a battle is 4 or more, increase MATK by 20% at the start of the turn. ※Effect lasts only 2 turns.
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Development Bonuses
Experience Level
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Lv1
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Ability 1 Unlocked
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Lv2
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SPD+5
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Lv4
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MATK+20
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Lv6
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Weapon Mastery+1
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Lv8
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SPD+10
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Lv10
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Ability 1 Unlocked
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Lv14
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Weapon Mastery+1
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Lv18
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MATK+20
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Lv22
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All Stats+10
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Lv26
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SPD+5
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Lv30
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Ability 3 Unlocked
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Lv34
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SPD+5
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Lv38
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MATK+20
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Lv42
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Weapon Mastery+1
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Lv46
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SPD+5
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Lv50
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All Stats+5
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Gear Level
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Lv1
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-
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Lv2
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MATK+5
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Lv3
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SPD+10
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Lv4
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MATK+5
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Lv5
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Weapon Mastery+1
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Lv6
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Trance Gauge+10%
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Lv7
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SPD+10
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Lv8
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MATK+10
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Lv9
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All Stats+5
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Lv10
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Trance Gauge+10%
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Lv10
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Weapon Mastery+1
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Lv12
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SPD+10
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Lv13
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MATK+10
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Lv14
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All Stats+5
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Lv15
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Weapon Mastery+1
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Lv16
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Trance Gauge+10%
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Lv17
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SPD+20
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Lv18
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MATK+20
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Lv19
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All Stats+20
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Lv20
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Trance Gauge+20%
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Memory
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Rank2
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Gear+1000, EX Scenario Unlocked
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Rank3
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Gear+1000, All Stats+5
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Rank4
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Gear+1000, Scenario Unlocked
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Rank5
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Gear+1000, All Stats+5
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Rank6
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Gear+1000, EX Scenario Unlocked
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Rank7
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Gear+1000, All Stats+5
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Rank8
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Gear+1000, Scenario Unlocked
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Rank9
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Gear+1000, All Stats+5
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Rank10
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Gear+2000, Scenario Unlocked
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Gallery